With all of the excitement surrounding the upcoming updates for our trucking titles, we are happy to share with you that the 1.40 Update Open Beta for Euro Truck Simulator 2 is now ready to be tested and tried-out by our community!
Please do keep in mind that this is the first iteration of the open beta, which is very much still a work in progress build. We anticipate that several weeks of further tweaking will be needed to get things stable. If you want to take it for a spin, you can help contribute by reporting any bugs you may encounter in the appropriate section of our official forums. Your feedback and reports are extremely valuable for our team and we thank you in advance for taking the time to help us out.
So, let’s take a look at what the 1.40 update has in store!
New Visual Lighting System
Our art teams had to make a lot of changes across the whole catalogue of our in-game world objects; including a majority of the in-game 2D/3D assets, textures, and materials to better work with the new physical model of the new light system. Some of the textures, including our new HDR skyboxes, have a bit higher resolution, but for now, we are still keeping things in limits to maintain reasonable performance on mid-range GPUs and below. We plan to bring a more in-depth article to our ‘Under the Hood’ series focused on this major graphical rework soon, with more info and comparison images.
We are very excited for you to be able to experience and immerse yourself in driving under the new light. The result is the combination of thousands of hours by our programmers and visual effect artists and many other teams involved in the development and implementation of the new system.
During this open beta, your feedback is incredibly important and valuable to us, so we ask that you please submits yours to us in the 1.40 section for American Truck Simulator on our forums which you can find here.
For those who are new to our game, the revisiting Germany project consists of a small dedicated map team, who has been working hard to update one of the oldest map sections of the base game with a more realistic and up-to-date look.
The biggest change that will come with this update is a complete reskin and rework of all the highways and roads in this part of our in-game world, which was not retouched in previous updates.
Additionally, the areas around Dortmund, Köln, Dusseldorf, and Duisburg have not only benefitted from a complete road network redesign but a few new intersections and roads as well! The southern part of the Bundesautobahn 7 will also be available in this update.
Vive La France ! New Cities
The first being the city of Bayonne, located in the southwest of France; it is the capital of the French Basque Country and an important connection for drivers heading to Spain as it is located close to the border. The second location will be the smaller commune of Lacq, which is located in the Arrondissement of Pau. While this small village will just be a scenic drive-through for most, Lacq is home to the largest refinery in France.
Both of these areas plus two new connecting junctions in Toulouse and Bordeaux will come as a free update to the Vive La France ! DLC for Euro Truck Simulator 2, which we originally announced would arrive with the release of Iberia. However, with them being ready now, we thought it would be a nice surprise to include them early in this update.
Super Stripes Paint Jobs Pack Update
- New Visual Lighting System
- Germany Reskin
- New French Cities (Vive La France ! DLC)
- Two new paint jobs (from the Super Stripes Paint Jobs Pack) for owned trailers