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	<title>Truck and Logistics Simulator &#8211; Simuway &#8211; Simulation Games, News, Mods, Simulator</title>
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		<title>A quick update about the development for Truck and Logistics Simulator!</title>
		<link>https://simuway.com/a-quick-update-about-the-development-for-truck-and-logistics-simulator/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=a-quick-update-about-the-development-for-truck-and-logistics-simulator</link>
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		<pubDate>Mon, 16 Nov 2020 12:43:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Truck and Logistics Simulator]]></category>
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					<description><![CDATA[<p>&#160; Here is a quick update about the development! The new minivan is about 90% complete. The team has been working on improving the map, starting with the map extension, new traffic signs, new European style traffic lights, a new mission, and so on. But the work-in-progress graphics optimization caused a big delay in updates. [&#8230;]</p>
<p>&lt;p&gt;The post <a rel="nofollow" href="https://simuway.com/a-quick-update-about-the-development-for-truck-and-logistics-simulator/" data-wpel-link="internal">A quick update about the development for Truck and Logistics Simulator!</a> first appeared on <a rel="nofollow" href="https://simuway.com" data-wpel-link="internal">Simuway - Simulation Games, News, Mods, Simulator</a>.&lt;/p&gt;</p>
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										<content:encoded><![CDATA[<p>&nbsp;</p>
<p>Here is a quick update about the development!</p>
<p>The new minivan is about 90% complete. The team has been working on improving the map, starting with the map extension, new traffic signs, new European style traffic lights, a new mission, and so on.</p>
<p>But the work-in-progress graphics optimization caused a big delay in updates. This required a major rewrite in the code and that caused lots of new bugs and instability. We&#8217;re hoping to see it completed next week and then we can release an update.</p>
<p>Development of the company management feature has started. It will take about 6 months of time to develop.</p>
<p>These are the current changelog for the next update. More might be added and we will make a separate announcement when update is ready. Not yet released, planning to release in a week:</p>
<ul class="eventbbcodeparser_UnorderList_3995Y">
<li>Separated Graphics Settings to allow better customization and optimization. (Shadow Quality, motion blur and etc.)</li>
<li>New European style traffic signs.</li>
<li>Improved wheel and rim models of most of the vehicles.</li>
<li>When recovering your vehicle or restarting a mission now the game disables collisions temporarily to avoid collisions in multiplayer.</li>
<li>User Interface (UI) mirror setting is now persistent.</li>
<li>Added interior seat position option for Up-Down. (Was only forward-back)</li>
<li>Added Frame Rate Limit (Max FPS) to graphics options.</li>
<li>Recreated the vehicle images in the UI.</li>
<li>Added physically responsive axle models to some vehicles.</li>
<li>Increased fuel consumption of vehicles.</li>
<li>Disabled audio in the pause menu.</li>
<li>Improvements and bug fixes to manual gear shifting and H-Shifter support.</li>
<li>Many fixes with the map. Reduced bumpiness and improved the curve on some roads.</li>
<li>User interface improvements.</li>
</ul>
<p><i>This isn&#8217;t the big update that includes a new minivan, rain and more. That big update is planned to be released in 3 weeks we will announce it closer to release. It will also be released on Nintendo Switch at the same time.</i></p>
<p><i>Your Truck &amp; Logistics team</i></p>
<p>&nbsp;</p>
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<p>&lt;p&gt;The post <a rel="nofollow" href="https://simuway.com/a-quick-update-about-the-development-for-truck-and-logistics-simulator/" data-wpel-link="internal">A quick update about the development for Truck and Logistics Simulator!</a> first appeared on <a rel="nofollow" href="https://simuway.com" data-wpel-link="internal">Simuway - Simulation Games, News, Mods, Simulator</a>.&lt;/p&gt;</p>
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