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	<title>beamng.drive minor update &#8211; Simuway &#8211; Simulation Games, News, Mods, Simulator</title>
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	<title>beamng.drive minor update &#8211; Simuway &#8211; Simulation Games, News, Mods, Simulator</title>
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		<title>BeamNG.drive &#8211; Minor Update v0.23.2 Release Notes</title>
		<link>https://simuway.com/beamng-drive-minor-update-v0-23-2-release-notes/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=beamng-drive-minor-update-v0-23-2-release-notes</link>
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		<dc:creator><![CDATA[simuway]]></dc:creator>
		<pubDate>Wed, 07 Jul 2021 10:20:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[BeamNG.drive]]></category>
		<category><![CDATA[soft-body physics]]></category>
		<category><![CDATA[vehicle simulator]]></category>
		<category><![CDATA[beamng update]]></category>
		<category><![CDATA[beamng drive 0.23]]></category>
		<category><![CDATA[beamng.drive minor update]]></category>
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					<description><![CDATA[<p>BeamNG.drive - Minor Update v0.23.2 Release Notes</p>
<p>&lt;p&gt;The post <a rel="nofollow" href="https://simuway.com/beamng-drive-minor-update-v0-23-2-release-notes/" data-wpel-link="internal">BeamNG.drive &#8211; Minor Update v0.23.2 Release Notes</a> first appeared on <a rel="nofollow" href="https://simuway.com" data-wpel-link="internal">Simuway - Simulation Games, News, Mods, Simulator</a>.&lt;/p&gt;</p>
]]></description>
										<content:encoded><![CDATA[<div id="vehicles">BeamNG.drive &#8211; Minor Update v0.23.2 Release Notes</div>
<div><img fetchpriority="high" decoding="async" class="alignnone size-full wp-image-1439" src="https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes.jpg" alt="" width="1920" height="622" srcset="https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes.jpg 1920w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-300x97.jpg 300w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-1024x332.jpg 1024w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-768x249.jpg 768w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-1536x498.jpg 1536w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-561x182.jpg 561w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-1122x363.jpg 1122w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-265x86.jpg 265w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-531x172.jpg 531w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-364x118.jpg 364w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-728x236.jpg 728w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-608x197.jpg 608w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-758x246.jpg 758w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-1152x373.jpg 1152w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-148x48.jpg 148w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-296x96.jpg 296w, https://simuway.com/wp-content/uploads/2021/07/BeamNG.drive-Minor-Update-v0.23.2-Release-Notes-313x101.jpg 313w" sizes="(max-width: 1920px) 100vw, 1920px" /></div>
<h2 class="anchored">Vehicles</h2>
<ul>
<li>Burnside Special
<ul>
<li>Adjusted oil pan strength</li>
</ul>
</li>
<li>ETK K-Series
<ul>
<li>Added HD Internals to the Trackday configuration</li>
</ul>
</li>
<li>Gavril D-Series
<ul>
<li>Fixed incorrect tailgate lettering on some models</li>
<li>Fixed inverted normals on left RS fender lettering</li>
</ul>
</li>
<li>Gavril Roamer
<ul>
<li>Fixed missing tailgate collision triangles</li>
<li>Fixed orientation of spotlights on quad rectangular roof basket lights</li>
</ul>
</li>
<li>Ibishu Hopper
<ul>
<li>Fixed driver camera catching on objects such as the low bar on Gridmap V2, and slingshotting the “Classic” configuration backwards</li>
</ul>
</li>
<li>Ibishu Pigeon
<ul>
<li>Fixed radiator fan spin animation</li>
<li>Fixed backwards steering center adjustment slider for 3-wheel front suspension</li>
<li>Fixed hood camera position so it does not move in and out of the sound muffling area for the interior camera</li>
<li>Fixed bed crate exploding</li>
</ul>
</li>
<li>Ibishu Wigeon
<ul>
<li>Adjusted default steering center for 3-wheel front suspension</li>
<li>Fixed rollcage causing doors to pop open slightly</li>
<li>Fixed backwards steering center adjustment slider for 3-wheel front suspension</li>
<li>Fixed alignment of driveshaft prop</li>
</ul>
</li>
<li>SBR4
<ul>
<li>Fixed vibrations in front of car when accelerating using race center differential</li>
</ul>
</li>
</ul>
<div id="levels"></div>
<h2 class="anchored">Levels</h2>
<ul>
<li>East Coast, USA
<ul>
<li>Fixed floating trash</li>
<li>Fixed decal floating above traffic light</li>
</ul>
</li>
<li>Gridmap V2
<ul>
<li>Removed test number decals from Demolition Zone</li>
</ul>
</li>
<li>West Coast, USA
<ul>
<li>Fixed wrong default spawn thumbnail</li>
</ul>
</li>
</ul>
<div id="game-engine"></div>
<h2 class="anchored">Game Engine</h2>
<ul>
<li>Fixed file notifications not triggering for unpacked mods</li>
<li>Fixed an error regarding the retrieval of the My Documents folder</li>
<li>Fixed an error with retrieval of native paths for zipped folders</li>
<li>Fixed an issue in materials that caused the opacity map from layer 0 to always be used</li>
</ul>
<div id="mod-manager"></div>
<h2 class="anchored">Mod Manager</h2>
<ul>
<li>Added file system notification on activation/deactivation if mod is unpacked. For performance reasons this can be enabled only if you activated <code>Advanced UI</code></li>
</ul>
<div id="traffic"></div>
<h2 class="anchored">Traffic</h2>
<ul>
<li>Fixed mod vehicles sometimes getting selected for traffic when the mod option is off</li>
</ul>
<div id="ai"></div>
<h2 class="anchored">AI</h2>
<ul>
<li>Improved throttle control that was causing AI to not be using full throttle in the drag strip</li>
</ul>
<div id="input--force-feedback"></div>
<h2 class="anchored">Input &amp; Force Feedback</h2>
<ul>
<li>Updated default bindings for T300RS wheel</li>
</ul>
<div id="scriptai"></div>
<h2 class="anchored">ScriptAI</h2>
<ul>
<li>Improved throttle control that was causing ScriptAI to significantly fall behind the script times</li>
</ul>
<div id="lua"></div>
<h2 class="anchored">Lua</h2>
<ul>
<li>Added brake and clutch override electrics to vehicle controller</li>
</ul>
<div id="world-editor"></div>
<h2 class="anchored">World Editor</h2>
<ul>
<li>Flowgraph Editor
<ul>
<li>Fixed and improved traffic signal flowgraph nodes</li>
<li>Updated Traffic Signals Demo graph</li>
</ul>
</li>
<li>Implemented performance improvements of road editor on big levels</li>
<li>When changing the visibility or locked status of an object, the editor will be set to the dirty state now</li>
</ul>
<p>&lt;p&gt;The post <a rel="nofollow" href="https://simuway.com/beamng-drive-minor-update-v0-23-2-release-notes/" data-wpel-link="internal">BeamNG.drive &#8211; Minor Update v0.23.2 Release Notes</a> first appeared on <a rel="nofollow" href="https://simuway.com" data-wpel-link="internal">Simuway - Simulation Games, News, Mods, Simulator</a>.&lt;/p&gt;</p>
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